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We have seen many battle stations on this site so far, but trust me none have ever even come close to what I am about to introduce to you today.
When I saw for the first time the images of what OB123 managed to build with his hands, I felt a hint of envy but then a lot, a lot of admiration.
OB and I are roughly the same age and I started messing around with PCs around the same time, but his skills as an assembler go way beyond the ordinary. What he invented goes far beyond the concept of setting up a computer desk. Here it is a real virtual cockpit, suitable for any type of simulator.
Let’s leave the word to him.
To start, please tell us where you come from and how old you are.
Just turned 42 and living in Los Angeles area in California.
What do you do with your computer?
Mostly sim race and recently got into flight sims. I also have another desktop for regular gaming and work but we’ll keep it simple and focus on my sim rig.
When did you start optimizing your workstation?
I’ve been PC gaming since the late 80s and started building my own computer back in early 90s and has evolved into what it is today. So you can say I’ve been optimizing my worsktation since the 90’s which evolved into what I have today.
What fundamental characteristics must a good battlestation have?
Performance, good cable management and must be clean. I just like simple and clean.
What are the strengths of your one?
I would say immersion. The primary function of this machine is sim racing and everything is built for that purpose. I spent a lot of time with seat positioning, monitor distance and angles to get correct FOV when driving my sims to get as close to “real life” as possible which helps with judging distance and speed. I also have some bass shakers that will emulate certain effects from the car such as traction loss, engine RPM, road bumps, ABS etc so you can actually feel what the car is doing. Add VR to the mix and you’re in for some good fun.
Have you already thought about the next evolutions?
Oh yes, the list of upgrades never ends. I will eventually build a newer version of my H-Pattern shifter and also a replica BMW DTW wheel. Next big upgrade would be my tactile with recommended hardware from the racebass project and seat and pedal deck isolation. Once tactile is figured out, the next step is to add motion to the rig. Will eventually upgrade my video card to a 3080ti or 3090 when time comes and upgrade my VR headset once I get the new card.
It was an honor to have you interviewed. I am really impressed with your amazing work. Thank you for accepting.
Thank you very much. It was a real pleasure.
Now let’s find out the technical details of its “monstrous cockpit”.
CASE: NZXT H510
MAINBOARD: ASUS Prime Z390-A
CPU: Intel i7 8700K
Cooler: Noctua NH-D14
GPU: EVGA RTX2080ti FTW3 Ultra Gaming
SSD 1: Samsung 870 EVO 2TB SSD
SSD 2: Samsung 870 EVO 1TB SSD
POWER SUPPLY: Thermaltake 1050W Gold PSU
RAM: G.Skill RipJaws 32GB (2x 16GB)
MOUSE: Razer Basilisk Ultimate and Logitech MX Ergo Wireless
KEYBOARD: Redragon Wirelss Mechanical 60% Compact
HEADSET: Logitech G635
MONITOR x3: Acer Nitro VG271 (1920×1080) 144hz. Combined resolution is 5760×1080
VR: HTC Vive
WHEELBASE: VRS DirectForce Pro
PEDAKS: VRS Pedals
RIM 1: Momo Mod7
RIM 2: Porsche GT3 Replica (DIY paddle shifters and enclosure)
HANDBRAKE: Heusinkveld handbrake
SEQUENTIAL SHIFTER: Heusinkveld SQ shifter
H-PATTERN SHIFTER: DIY Boite SRT shifter
BUTTON BOX: DIY with integrated StreamDeck
RIG: Sim-Labs GT1-EVO
TACTILE: 2x Aura Bass shakers and Nobsound amp
MONITOR STAND: DIY stand made from aluminum profiles with motorized desk legs to move the stand up and down
GEAR INDICATOR: Vocore Screen – powered by sim-hub
DASH: 8.8″ 1920×480 Display – powered by sim-hub
BASES: 2x VKB Gunfighter MKIII
LEFT GRIP: VKB SCG Premium
RIGHT GRIP: VKB MCG Ultimate